The Year Without Pants (Chapter 7 – The Big Talk)

I think  most  big software companies have forgotten this (or never knew  it):

As I watched Team Social work, happily uncontaminated by any pretense of management by me, I kept in mind the lesson I learned from Joe Belfiore, one of the best bosses I’ve ever had. He told me the central way he’d evaluate me was the quality of what made it out the door. It wasn’t about the ideas I had or how I managed schedules. It wasn’t how I ran meetings or how well liked I was. Those were all secondary. What mattered was what we shipped. And he told me the only reason anything good ships is because of the programmers. They are everything. They are not factory employees; they are craftspeople, craftspeople who are the fundamental creative engine of making software. 

– Scott Berkun

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